Tilled Fields are created using the Till Field action.
Tilling a field
Fields are not built like other structures. Instead of placing the 'ghost' of a structure to indicate where to build it, you must select a tile.
The selected tile's North West corner will mark the center of the eventual 4x4 field. Tilled fields are inconvenient to destroy if you misplace them, because you need to right click two Coarse Salt onto the field in order to destroy it. Also it is not recommended to till fields without a Wooden Hoe / Iron Hoe / Farmer's Hoe, since it'll take a lot of Phlegm and time to do so without this tool.
Placing a theoretical field:
| ||selected tile|
north = up
Hint: Currently there is no penalty to overlapping fields with structures, so long as you can access the center to "use" it. However, we expect that there will eventually be a penalty and taking advantage of this fact may become a problem later.
- See also:
- Agriculture for more information on farming.