From Salem Wiki
These are the skill values that define the ability of your character, see the respective pages for more detailed info on them.
|Arts & Crafts|
|Cloak & Dagger|
|Faith & Wisdom|
|Frontier & Wilderness|| Increasing your value in Frontier & Wilderness decreases the wear on your Fishing Equipment. Also increases your chance of successfully getting a cutting from a tree.
Caps fish purity
|Hammer & Nail||Increases your chance of success when planing boards.|
|Hunting & Gathering||Caps foraged herbs purity|
|Law & Lore|
|Mines & Mountains|| Increasing your value in Mines & Mountains reduces your risk of falling when climbing, and also the damage you take when you do fall.
Caps Quarried stone and foraged minerals purity. Reduces the risk of cave-ins when mining.
|Pots & Pans||caps Dug-out, natural clay purity.|
|Sparks & Embers|
|Stocks & Cultivars||Increasing your value in Stocks & Cultivars increases the maximum amount of plenty that will be randomly added to fields when you plant them. It also increases your chance of successfully getting a tree sprouting with Forestry.|
|Sugar & Spice|
|Thread & Needle|
|Natural Philosophy||Increases your chance of successfully getting a tree sprouting with Forestry.|