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Fishing

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Fishing icon.png Fishing
"Allows you to fish, and to craft a primitive fishing pole"
Requirements:
Skill(s) required:
Proficiencie(s) required:
300 Flora & Fauna icon.png Flora & Fauna
400 Hunting & Hideworking icon.png Hunting & Hideworking
200 Thread & Needle icon.png Thread & Needle
Skills Unlocked:
Crafts Unlocked:
Builds Unlocked:
Others Unlocked:



NOTE: Fishing was revamped on Feb 14, 2016 [Patch 1.2]. For information about catching shellfish, please see this page http://salemwiki.info/index.php/Shellfish_Trap

In-Game Text

"These shall ye eat of all that are in the waters: whatsoever hath fins and scales in the waters, in the seas, and in the rivers, them shall ye eat."

– Leviticus 11:9, King James' Bible

The far flung oceans across which you came hold, parallel to the rivers and lakes of this strange and wondrous land, a teeming multitude of life. Fishing allows you to fish, and to craft a primitive fishing pole.

A fisherman and his catch

About

Casting your fishing pole removes a small amount of Insanity.


Patch Notes as of 14/02/2016 V1.2:

- Mini Game has been removed.

- Players may now fish from a longer distance.

- Each fish caught now has a different weight depending on how long he has lived.

- The weight of a fish determines the amount of value given when you compost it or feed it to turkeys etc.

- The weight of the fish now determines how many fish fillets you get.

- The weight of the fish now determines the gluttony values given when dried.

- Fish Trap has been renamed to Shellfish Trap and now only catches shellfish.

- The amount of shellfish collected in a Shellfish Trap has been increased.

- Alchemy Value & Inspirational values swapped on the Red Herring tooltip.

- New Cursor Graphic when Fishing.

- Baiting a fishing Pole now makes a sound.

- Fish Hooks now have a unique ground graphic when dropped.

- There is a new Leaderboard for Fishing.


The prize for registering a fish in the Leaderboard is a Crimson Carp.

Instructions

  1. Construct a fishing rod and lure.
  2. Equip the fishing rod and lure (left-click to pick it up then right-click the fishing rod).
  3. Click the Fish icon.png Fish action under the Adventure icon.png Adventure menu, the cursor will change to a fishing bait.
  4. Click on a body of water.

After a short while a fish may bite.

Also:

  • Lures can be removed from rods by right-clicking the rod. If the rod breaks, you will lose the lure as well, so it is advisable to remove expensive lures from rods that are close to 95% wear as the rod will break soon after.
  • You can use a Grub icon.png Grub as lure. A grub fed with a plant with some purity will transfer the purity to the caught fishes. It's a quicker way to improve the purity than to feed an earthworm in a container. Crafting hooks from pure metal will also transfer the purity of the metal to the fish.

Equipment

Rods

Fishing Rods Materials Note
Makeshift Fishing Rod icon.png Makeshift Fishing Rod The easiest rod to make. Less durable than the Fishing Pole.
Fishing Pole icon.png Fishing Pole About 2x stronger than the Makeshift Fishing Rod with half the decay. The wear of the fishing pole increases by 1% per two fish caught. [1].
Fishmaster 1600 icon.png Fishmaster 1600 About 4x stronger than the Makeshift Fishing Rod. It is no longer obtainable in game, because the Fisherman's Pack is not sold any more and it is not included in the drop list of the mystery tool box.



Lures

Transcluded from: Lures


This Page is under construction. We redesign it, means the informations are not ready yet.

Fishing Lures Materials & Informations
Common Earthworm icon.png Common Earthworm Found whilst Dig icon.png Digging or in Compost icon.png Compost, Hollow Stump icon.png Hollow Stumps and Hollow Log icon.png Hollow Logs
Grub icon.png Grub Found whilst Dig icon.png Digging or in Hollow Stump icon.png Hollow Stumps and Hollow Log icon.png Hollow Logs or under Stone Boulder icon.png Stone Boulder
Baby Squirrel icon.png Baby Squirrel Found whilst Rummaging a Squirrel Stash icon.png Squirrel Stash
Razzle Tazzle Lure icon.png Razzle Tazzle Lure Fish Hook icon.png Fish Hook x1, Decorative Lace icon.png Decorative Lace x1
Tasty Sink-knot icon.png Tasty Sink-knot Fish Hook icon.png Fish Hook x1, Autumn Grass icon.png Autumn Grass x2, Any Berries icon.png Any_Berries x1, Stone icon.png Any Stone x1
Birchbark Butterfly icon.png Birchbark_Butterfly Fish Hook icon.png Fish Hook x1, Birch Bark icon.png Birch Bark x2, Woodblock icon.png Woodblock x1, Fibre icon.png Fibre x1
Cricket Moth icon.png Cricket Moth Fish Hook icon.png Fish Hook x1, Dead Wartbite Cricket icon.png Dead Wartbite Cricket x1, Maple Leaf icon.png Maple Leaf x2
Seaweed Wobbler icon.png Seaweed Wobbler Fish Hook icon.png Fish Hook x1, Seaweed icon.png Seaweed x1, Leather icon.png Leather x1,
Stick Spinner icon.png Stick Spinner Fish Hook icon.png Fish Hook x1, Sharpened Stick icon.png Sharpened Stick x2, Hay icon.png Hay x2, Bar of Pig Iron icon.png Bar of Pig Iron x1
Shark Bait icon.png Shark Bait Fish Hook icon.png Fish Hook x1, Any Raw Steak icon.png Any_Raw_Steak x5, Bar of Pig Iron icon.png Bar of Pig Iron x2

The table below refers to fish caught with a fishing pole. We are currently testing if the combination pole/rod-bait affects the result. Some (very approximate) frequency estimates are also given: if a bait seems to have a low yield for a particular type of fish, we mark this as "(rare)" in the table.

Fish ↓ Lure → Common Earthworm Grub Baby Squirrel Razzle Tazzle Lure Tasty Sink-knot Birchbark_Butterfly Cricket Moth Seaweed Wobbler Stick Spinner Shark Bait
Angel-Winged Seabass Salt Water Salt Water Salt Water Salt Water ? Salt Water Salt Water Salt Water Salt Water Salt Water
Blueback Tuna ? ? ? Salt water (rare) ? ? ? Salt Water Salt water ?
Cape Codfish Salt Water Salt Water Salt Water Salt water ? ? ? ? ? Salt Water
Darkwater Bluegill ? ? Fresh water ? ? ? ? ? ? ?
Ghostly Whitefish ? ? ? ? ? ? ? Fresh water ? Fresh water
Gold Pickerel ? ? ? ? ? ? ? Fresh water Fresh water ?
Hellish Halibut ? ? Salt water (rare) Salt water (rare) ? ? ? ? Salt water ?
Long-Whiskered Catfish ? ? ? ? ? ? ? ? ? ?
Medusa Head Jellyfish ? ? ? ? ? ? ? Salt Water ? Salt Water
Raging Bullhead ? ? ? ? ? ? ? ? ? Fresh water
Red-Finned Mullet Salt Water Salt Water Salt Water Salt water Salt Water Salt Water Salt Water Salt water Salt water Salt Water
Red Herring Fresh water Salt/fresh water Salt/fresh water Salt/fresh water ? ? ? ? Salt/fresh water Salt/fresh water
Sargasso Eel ? ? Salt/fresh water Salt/fresh water Fresh water ? Fresh water Salt/fresh water Salt/fresh water Salt/fresh water
Silt-Dwelling Mudsnapper Fresh water Fresh water ? Fresh water Fresh water Fresh Water ? Fresh water ? Fresh water
Tiger Trout Fresh water Fresh water ? Fresh water ? Fresh Water Fresh water Fresh water Fresh water Fresh water
Trunk-Nosed Lake Perch Fresh water Fresh water Fresh water Fresh water Fresh water ? Fresh water Fresh water ? Fresh water
Shin Spinner ? ? ? ? ? ? ? ? ? ?


* Research is still being conducted as to how lures affect fish caught.

Equipment Wear

Fishing rods and lures are damaged with use, and this is represented as 'wear' when hovering over their icons. Equipment is damaged over time, whether a fish is hooked or not. When struggling with a fish, wear seems to tick but the effect of the wear seems to wait until you catch/lose the fish. This is apparent as your equipment will not break during the process, but often immediately after.

The amount of wear per tick is determined by the type of equipment and your Flora & Fauna proficiency.

NOTE: Your fishing rod will not wear when using earthworms, contrary to the use of other lures where both the rod and the lure degrade. In addition, earthworms are 100% efficient.

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